Input, Validation and Read-Only Behavior
Provides control over text editing, validation routines, and modes that prevent modifications.
Overview
This section documents the properties and behaviors related to user input handling, input validation, and managing read-only or disabled states. Developers can customize how input is processed, validated, and how the control visually and functionally responds to user interactions in read-only or disabled conditions.
Key Points
Input Handling
Manages keyboard and mouse events to update text content, selection, and cursor behavior.
Input Validation
Provides mechanisms to validate text input via custom validation functions, with associated error messages and event triggers.
Read-Only & Disabled
Offers properties and feedback mechanisms (such as shaking or beeping) to indicate that editing is not permitted.
Undo/Redo Functionality
Maintains undo and redo stacks to allow users to revert or reapply text changes.
Best Practices
Input Validation
Use the ValidationFunction
to enforce input rules and provide clear error messages via ValidationErrorMessage
.
Read-Only Feedback
Enable visual and auditory feedback (via CanShake
and CanBeep
) to inform users when the control is in a read-only state.
Undo/Redo Integration
Implement custom logic for undo and redo operations to enhance user experience without compromising data integrity.
Consistent Behavior
Ensure that input handling and validation behave consistently across different control states (enabled, disabled, read-only).
Common Pitfalls
Inconsistent Validation
Failing to set or update the ValidationFunction
consistently may lead to unexpected input acceptance or rejection.
Read-Only Feedback Overuse
Excessive shaking or beeping may confuse users; ensure that these feedback mechanisms are used judiciously.
Loss of Undo/Redo History
Improper management of the undo/redo stacks can result in unexpected text loss; always update the state before making significant changes.
Conflicting Input Handling
Overriding default key events without preserving standard behavior (e.g., navigation keys) may lead to a degraded user experience.
Real Life Usage Scenarios
Data Entry Forms
Use input validation to ensure that the entered text meets business rules and formatting requirements before submission.
Read-Only Data Display
Set the control to read-only mode for data display, while providing visual cues (disabled colors, no editing) to differentiate it from editable fields.
Interactive Command Inputs
Implement undo/redo functionality in command-line interfaces or text editors to allow users to easily correct mistakes.
Secure Input Areas
Use read-only behavior along with input validation to secure sensitive fields where modifications should be prevented.
Troubleshooting Tips
Validation Not Triggering
Ensure that the ValidationFunction
is assigned and that the text is being processed by the validation logic upon change.
Read-Only Feedback Not Working
Verify that IsReadOnly
is correctly set, and check that feedback mechanisms (CanShake
, CanBeep
) are enabled as desired.
Undo/Redo Operations Failing
Confirm that state changes are properly captured before modifications and that the undo/redo stacks are not cleared unintentionally.
Unexpected Input Behavior
Review the key event handling (e.g., OnKeyDown, OnKeyPress) to ensure that essential keys (such as navigation and editing keys) are not suppressed inadvertently.
Property Reference
Below is a reference table of key properties related to input, validation, and read-only behavior:
IsReadOnly
bool
Determines whether the control is read-only, preventing text modifications.
IsEnabled
bool
Sets the enabled/disabled state of the control, affecting interactivity and visual feedback.
DisabledBorderColor
Color
Border color when the control is disabled.
DisabledBackColor
Color
Background color when the control is disabled.
DisabledTextColor
Color
Text color when the control is disabled.
ValidationFunction
Func<string, bool>
A delegate that defines a function to validate the text input; returns true if valid.
ValidationErrorMessage
string
The message displayed when the validation function returns false.
Validated
event
Event triggered after validation is performed.
CanShake
bool
Enables a shake animation as feedback when editing is attempted on a read-only control.
CanBeep
bool
Enables an auditory beep as feedback when editing is attempted on a read-only control.
Undo/Redo Stacks
Stack
Internal stacks used to manage undo and redo operations for text changes.
Code Examples
Below are several code examples that demonstrate how to use the Input, Validation & Read-Only Behavior properties.
Example 1: Basic Input Validation
This example demonstrates setting up a validation function that only accepts numeric input and displays a custom error message if validation fails.
Example 2: Read-Only Behavior with Feedback
This example shows how to configure the control in read-only mode and enable visual and auditory feedback when an edit is attempted.
Example 3: Undo and Redo Operations
This example demonstrates the use of the control’s undo and redo functionality in response to user actions.
Frequently Asked Questions
How do I enforce input rules using validation?
Assign a function to the ValidationFunction
property that returns true for valid input and false for invalid input, and provide a custom message via ValidationErrorMessage
.
What feedback is available when the control is read-only?
When the control is read-only, enabling CanShake
and CanBeep
will trigger a shake animation and an audible beep respectively when editing is attempted.
How can I recover previous text inputs?
Use the undo and redo functionalities, which are internally managed through undo/redo stacks, to revert or reapply changes.
How do I disable user input completely?
Set the IsEnabled
property to false; this will disable user interaction and apply the disabled appearance properties (DisabledBorderColor, DisabledBackColor, DisabledTextColor).
Can validation be triggered on every text change?
Yes, validation is automatically triggered on text changes if the ValidationFunction
is defined, and the Validated
event is raised accordingly.
What happens if validation fails?
If validation fails, the Validated
event is triggered and the control can display the ValidationErrorMessage
, optionally halting further processing.
Integration Checklist
Input Validation Setup
Confirm that a ValidationFunction
is defined and that ValidationErrorMessage
is properly set.
Read-Only & Disabled Configuration
Ensure that the control's IsReadOnly
and IsEnabled
properties are set as intended, and that the corresponding appearance properties are applied.
Feedback Mechanisms
Verify that CanShake
and CanBeep
are enabled if you want feedback when editing is attempted in read-only mode.
Undo/Redo Functionality
Test the undo and redo operations by making text changes and confirming that the control reverts or reapplies changes appropriately.
Key and Mouse Input Handling
Ensure that input events (such as key presses and mouse events) are correctly processed and do not conflict with validation or read-only states.
Event Trigger Verification
Check that events like Validated
are raised as expected during input changes and that they provide the correct feedback.
Accessibility Compliance
Verify that disabled or read-only states have appropriate visual cues (such as different colors) for better accessibility.
Cross-Platform Consistency
Confirm that the control behaves and renders consistently across different Windows versions and DPI settings if applicable.
Review
Input Handling Robustness
The control captures key and mouse events effectively to manage text input and selection, ensuring a smooth user experience.
Validation Integration
Developers can easily integrate custom validation logic with immediate visual and event-based feedback.
Read-Only Mode Functionality
Read-only and disabled states are well-supported, with additional feedback mechanisms to guide user interaction.
Undo/Redo Support
The built-in undo/redo functionality provides a safety net for user mistakes, enhancing usability in text-intensive applications.
Summary
The Input, Validation & Read-Only Behavior feature offers comprehensive control over how user input is processed, validated, and presented in different states.
By using these properties and events, developers can ensure that the control meets specific data entry requirements, provides appropriate user feedback, and maintains data integrity through undo/redo functionality.
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