Events and Callbacks
This feature notifies developers when key animations or visual effects, such as particle or hover animations, complete their cycle, enabling further customization and interactivity in the application.
Overview
Feature Details
Event Name
Event Handler Signature
Description
Code Examples and Samples
Sample Code: Handling Particle Animation Completion
using System;
using System.Drawing;
using System.Windows.Forms;
using SiticoneNetFrameworkUI; // Ensure the correct namespace is referenced
namespace ParticleEventDemo
{
public class MainForm : Form
{
private SiticoneMenuButton menuButton;
private Label lblStatus;
public MainForm()
{
InitializeComponents();
}
private void InitializeComponents()
{
// Initialize and configure the SiticoneMenuButton
menuButton = new SiticoneMenuButton
{
Size = new Size(60, 60),
Location = new Point(40, 40),
EnableParticles = true, // Enable particle animation effect
ParticleCount = 20,
ParticleSpeed = 3f
};
// Subscribe to the ParticleAnimationCompleted event
menuButton.ParticleAnimationCompleted += MenuButton_ParticleAnimationCompleted;
// Label to display status messages
lblStatus = new Label
{
Text = "Waiting for particle animation to complete...",
Location = new Point(40, 120),
AutoSize = true
};
Controls.Add(menuButton);
Controls.Add(lblStatus);
Text = "Particle Animation Event Demo";
Size = new Size(300, 250);
StartPosition = FormStartPosition.CenterScreen;
}
private void MenuButton_ParticleAnimationCompleted(object sender, EventArgs e)
{
lblStatus.Text = "Particle animation completed!";
// Additional logic can be executed here (e.g., enabling other controls)
}
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.Run(new MainForm());
}
}
}Sample Code: Handling Hover Animation Completion
Sample Code: Combining Multiple Event Handlers
Key Points
Aspect
Details
Best Practices
Practice
Explanation
Common Pitfalls
Pitfall
How to Avoid
Usage Scenarios
Scenario
How Events Help
Review
Summary
Additional Sections
Troubleshooting
Issue
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Future Enhancements
Enhancement
Description
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